LIGHT
2Score the Melodious Diva
Archetype:
Melodious
ATK:
200
DEF:
200
View:
3948
During damage calculation (in either player's turn), if a "Melodious" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; change that opponent's monster's ATK and DEF to 0, until the end of this turn.
Score the Melodious Diva — Power Evaluation
Final Score: 47 ± 6 · Confidence: Medium
- Intrinsic: 44 · Deck: 48 · Meta: provisional
- Primary role: Hand trap · Secondary: Utility
Why it scores here
Score the Melodious Diva reliably converts into winning a single battle for a Melodious deck by setting an opposing battling monster's ATK/DEF to 0 during damage calculation, usable on either player's turn. It builds nothing on its own (0% as starter/material/payoff across the 11 recorded combos) and its interaction is battle-only, soft, and easy to play around. Its 179-deck, ~100% Melodious inclusion confirms it is a consistent role-player rather than a power card. Its 200 ATK/DEF and low Level earn no points here; the score is driven by narrow effect quality and archetype-locked accessibility.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Melodious-locked and drawn rather than summoned, yet it appears in 179 decks at ~2 copies avg and 100% inclusion in Melodious/Herald lists (observed). |
| Combo & Conversion | 15 | Across 11 Melodious combos it is never a starter, searcher, material, or payoff (all 0%), so it builds no board by itself (observed). |
| Resource Economy | 28 | It sends itself from hand to the Graveyard for a one-time battle swing, effectively a -1 with no refund or recursion (verified). |
| Effect & Interaction | 42 | Setting an opposing battling monster's ATK/DEF to 0 in damage calculation is real but battle-only, situational, and playable around (verified). |
| Material Utility | 42 | As a Level 2 LIGHT Fairy it is an ordinary body when summoned, but its design keeps it in hand rather than on field (inferred). |
| Resilience & Flexibility | 40 | It works on either player's turn and from hand/GY/field, but only once, and only if a Melodious monster is battling (verified). |
| Deck-Building Efficiency | 60 | 1-2 copies with no locks or Garnet and it sits in the Melodious guide's Core section, though it still consumes slots for a narrow effect (observed). |
Calculation
Weight profile: 0.7 Hand trap + 0.3 Utility. Intrinsic ≈ 44, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Sets an opposing battling monster's ATK and DEF to 0 in damage calculation, on either player's turn.
- Used straight from the hand with no summoning cost, tribute, or lock.
- 100% inclusion across Melodious and Herald decklists and listed in the archetype's Core section.
Weaknesses
- Archetype-locked: it only functions while a 'Melodious' monster you control is the one battling.
- Battle-only trick with no effect negation and no removal outside the Damage Step.
- Sends itself from hand for a single use, a -1 with no way to recur it.
- Contributes nothing to board building (0% as starter/material/payoff in recorded combos).
Counters / choke points
- Removing the Melodious monster before the battle denies its activation window.
- Effect negation during the Damage Step stops the ATK/DEF change.
- Playing around the known battle trick by not committing an attacker into it.
Best use
Battle-trick hand trap for offense and defense in Melodious builds. Decks: Melodious, Herald. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: during damage calculation, if a 'Melodious' monster you control battles, you can send this card from hand to the GY to set that opponent's monster's ATK/DEF to 0 until the end of the turn.; 179 decks run it, all in the main deck, at an average of 2.01 copies.; usage statistics: 100% inclusion in Melodious (typical 1 copy) and Herald (typical 1 copy).
- Observed: It appears in 11 recorded Melodious combos (100% of combos) but starter role, searched-for role, material role, payoff role, and end-board appearances are all 0%.; Top co-deck partners: Sonata 97.8%, Soprano 97.2%, 1st Movement Solo 97.2%, Ostinato 97.2%, Schuberta 97.2%.; average power index when present is 100 with average starter count when present 0.64.; Guides evidence lists it in the Core section of the Melodious guide.
- Inferred: Its hand-based use requires drawing it separately from Melodious searches that put monsters onto the field rather than into hand.; As a Level 2 LIGHT Fairy it can serve as an ordinary material body only if actually summoned.
- Data gaps: no banlist token — assumed 3 copies (unlimited) combo evidence reports no role breakdown (all buckets 0%), so its exact in-combo function is unclear no dated metagame or side-deck data supplied






